I've been working on the cyborg taking it on from the concept in my last entry. The second design, the green cyborg got the most votes from my readers so that's the one that I'm working on. I did also like the red design, the first cyborg so I may try that one as well. I have also been thinking about doing a zombie character, an alien and also some generic kind of space trooper.
Above is where I am currently at with the cyborg. I am close to done with the painting, there are some fine details that are not showing up on the trousers and boots. That's probably down to the lighting, I can maybe get the paint job to help out on this with some more work. The first job was to get the basic polygonal shell in place, you can see it in it's bind pose below. Most of the polygons went into the robotic arms and the cross design on the helmet.
The next job was to get it set up with the same skeleton the cyberpunk is using. It went quite smoothly and because there is a run animation on the cyber punk I could straight away see the cyborg animating, this makes setting up the deformations on the polygon shell much easier. The laser rifle is the same model I used for the cyberpunk. I am planning to add some more animations although the next post will likely be some better renders with nice lighting, poses and the paint job finalised.
Looking good Pix :)
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